

#include <iostream>
#include <conio.h>
#include <ctime>
using namespace std;

#include "Entity.h"

#include "Item.h"
#include "Spell.h"

#include "Potion.h"
#include "Armor.h"
#include "Weapon.h"

#include "Monster.h"
#include "Player.h"

#include "Globals.h"

#include "Fireball.h"
#include "Heal.h"
#include "Poison.h"
#include "Blaze.h"
#include "Random.h"


